mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-02 11:46:12 +00:00
Flame Shield updatin's
This commit is contained in:
parent
1e7b79144d
commit
52bd194c69
1 changed files with 16 additions and 4 deletions
20
src/k_kart.c
20
src/k_kart.c
|
|
@ -2274,7 +2274,7 @@ static void K_GetKartBoostPower(player_t *player)
|
|||
if (player->kartstuff[k_flamedash]) // Flame Shield dash
|
||||
{
|
||||
fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 20; // 1 second = +5% top speed
|
||||
ADDBOOST(FRACUNIT/3 + dashval, FRACUNIT); // + infinite top speed, + 100% acceleration
|
||||
ADDBOOST(FRACUNIT/2 + dashval, 2*FRACUNIT); // + infinite top speed, + 100% acceleration
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_startboost]) // Startup Boost
|
||||
|
|
@ -5544,7 +5544,7 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
|
|||
|
||||
if (player->kartstuff[k_flamedash]) // Reduce turning
|
||||
{
|
||||
fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 20; // 1 second = -5% handling
|
||||
fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 40; // 1 second = -2.5% handling
|
||||
if (dashval > FRACUNIT)
|
||||
return 0; // NO MORE TURNING!
|
||||
turnvalue = FixedMul(turnvalue, FRACUNIT-dashval);
|
||||
|
|
@ -6414,6 +6414,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
S_StartSound(player->mo, sfx_s3k3f);
|
||||
player->kartstuff[k_curshield] = KSHIELD_BUBBLE;
|
||||
}
|
||||
break;
|
||||
case KITEM_FLAMESHIELD:
|
||||
if (player->kartstuff[k_curshield] != KSHIELD_FLAME)
|
||||
{
|
||||
|
|
@ -6433,11 +6434,18 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
if (player->kartstuff[k_flamedash] == 0)
|
||||
K_PlayBoostTaunt(player->mo);
|
||||
player->kartstuff[k_flamedash]++;
|
||||
if (player->kartstuff[k_flamedash] > 10*TICRATE)
|
||||
{
|
||||
K_FlameShieldPop(player->mo);
|
||||
player->kartstuff[k_flamedash] = 0;
|
||||
player->kartstuff[k_flameready] = 0;
|
||||
player->kartstuff[k_itemamount]--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (player->kartstuff[k_flamedash] > TICRATE)
|
||||
if (player->kartstuff[k_flamedash] > (TICRATE*2))
|
||||
{
|
||||
K_FlameShieldPop(player->mo);
|
||||
player->kartstuff[k_flamedash] = 0;
|
||||
|
|
@ -7861,11 +7869,15 @@ static void K_drawKartItem(void)
|
|||
localbg = kp_itembg[offset+1];
|
||||
break;
|
||||
case KITEM_BUBBLESHIELD:
|
||||
|
||||
localpatch = kp_bubbleshield[offset];
|
||||
localbg = kp_itembg[offset+1];
|
||||
break;
|
||||
case KITEM_FLAMESHIELD:
|
||||
localpatch = kp_flameshield[offset];
|
||||
if (stplyr->kartstuff[k_flamedash] > (TICRATE*2) && (leveltime & 1))
|
||||
localpatch = kp_nodraw;
|
||||
else
|
||||
localpatch = kp_flameshield[offset];
|
||||
localbg = kp_itembg[offset+1];
|
||||
break;
|
||||
case KITEM_HYUDORO:
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue