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https://github.com/KartKrewDev/RingRacers.git
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Flame Shield updatin's
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parent
1e7b79144d
commit
52bd194c69
1 changed files with 16 additions and 4 deletions
20
src/k_kart.c
20
src/k_kart.c
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@ -2274,7 +2274,7 @@ static void K_GetKartBoostPower(player_t *player)
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if (player->kartstuff[k_flamedash]) // Flame Shield dash
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if (player->kartstuff[k_flamedash]) // Flame Shield dash
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{
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{
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fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 20; // 1 second = +5% top speed
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fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 20; // 1 second = +5% top speed
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ADDBOOST(FRACUNIT/3 + dashval, FRACUNIT); // + infinite top speed, + 100% acceleration
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ADDBOOST(FRACUNIT/2 + dashval, 2*FRACUNIT); // + infinite top speed, + 100% acceleration
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}
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}
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if (player->kartstuff[k_startboost]) // Startup Boost
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if (player->kartstuff[k_startboost]) // Startup Boost
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@ -5544,7 +5544,7 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
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if (player->kartstuff[k_flamedash]) // Reduce turning
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if (player->kartstuff[k_flamedash]) // Reduce turning
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{
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{
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fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 20; // 1 second = -5% handling
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fixed_t dashval = ((player->kartstuff[k_flamedash]<<FRACBITS) / TICRATE) / 40; // 1 second = -2.5% handling
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if (dashval > FRACUNIT)
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if (dashval > FRACUNIT)
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return 0; // NO MORE TURNING!
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return 0; // NO MORE TURNING!
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turnvalue = FixedMul(turnvalue, FRACUNIT-dashval);
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turnvalue = FixedMul(turnvalue, FRACUNIT-dashval);
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@ -6414,6 +6414,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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S_StartSound(player->mo, sfx_s3k3f);
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S_StartSound(player->mo, sfx_s3k3f);
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player->kartstuff[k_curshield] = KSHIELD_BUBBLE;
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player->kartstuff[k_curshield] = KSHIELD_BUBBLE;
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}
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}
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break;
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case KITEM_FLAMESHIELD:
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case KITEM_FLAMESHIELD:
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if (player->kartstuff[k_curshield] != KSHIELD_FLAME)
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if (player->kartstuff[k_curshield] != KSHIELD_FLAME)
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{
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{
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@ -6433,11 +6434,18 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (player->kartstuff[k_flamedash] == 0)
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if (player->kartstuff[k_flamedash] == 0)
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K_PlayBoostTaunt(player->mo);
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K_PlayBoostTaunt(player->mo);
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player->kartstuff[k_flamedash]++;
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player->kartstuff[k_flamedash]++;
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if (player->kartstuff[k_flamedash] > 10*TICRATE)
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{
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K_FlameShieldPop(player->mo);
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player->kartstuff[k_flamedash] = 0;
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player->kartstuff[k_flameready] = 0;
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player->kartstuff[k_itemamount]--;
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}
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}
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}
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}
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}
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else
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else
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{
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{
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if (player->kartstuff[k_flamedash] > TICRATE)
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if (player->kartstuff[k_flamedash] > (TICRATE*2))
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{
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{
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K_FlameShieldPop(player->mo);
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K_FlameShieldPop(player->mo);
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player->kartstuff[k_flamedash] = 0;
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player->kartstuff[k_flamedash] = 0;
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@ -7861,11 +7869,15 @@ static void K_drawKartItem(void)
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localbg = kp_itembg[offset+1];
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localbg = kp_itembg[offset+1];
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break;
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break;
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case KITEM_BUBBLESHIELD:
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case KITEM_BUBBLESHIELD:
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localpatch = kp_bubbleshield[offset];
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localpatch = kp_bubbleshield[offset];
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localbg = kp_itembg[offset+1];
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localbg = kp_itembg[offset+1];
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break;
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break;
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case KITEM_FLAMESHIELD:
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case KITEM_FLAMESHIELD:
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localpatch = kp_flameshield[offset];
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if (stplyr->kartstuff[k_flamedash] > (TICRATE*2) && (leveltime & 1))
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localpatch = kp_nodraw;
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else
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localpatch = kp_flameshield[offset];
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localbg = kp_itembg[offset+1];
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localbg = kp_itembg[offset+1];
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break;
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break;
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case KITEM_HYUDORO:
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case KITEM_HYUDORO:
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