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Fix pointlimit messages occouring in singleplayer contexts
Still an awful child that hasn't shaped up like their sister cv_timelimit, but this will do for now.
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parent
414550dc3b
commit
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1 changed files with 7 additions and 2 deletions
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@ -4912,7 +4912,12 @@ void ItemFinder_OnChange(void)
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*/
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*/
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static void PointLimit_OnChange(void)
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static void PointLimit_OnChange(void)
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{
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{
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// Don't allow pointlimit in Single Player/Co-Op/Race!
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if (K_CanChangeRules(false) == false)
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{
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return;
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}
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// Don't allow pointlimit in non-pointlimited gametypes!
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if (server && Playing() && !(gametyperules & GTR_POINTLIMIT))
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if (server && Playing() && !(gametyperules & GTR_POINTLIMIT))
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{
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{
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if (cv_pointlimit.value)
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if (cv_pointlimit.value)
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@ -4927,7 +4932,7 @@ static void PointLimit_OnChange(void)
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cv_pointlimit.value,
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cv_pointlimit.value,
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cv_pointlimit.value > 1 ? "s" : "");
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cv_pointlimit.value > 1 ? "s" : "");
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}
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}
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else if (netgame || multiplayer)
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else
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CONS_Printf(M_GetText("Point limit disabled\n"));
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CONS_Printf(M_GetText("Point limit disabled\n"));
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}
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}
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