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Remove redundant settings -- PR_ApplyProfile does these for us!
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1 changed files with 0 additions and 2 deletions
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@ -4638,12 +4638,10 @@ static void M_FirstPickProfile(INT32 c)
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M_ResetOptions(); // Reset all options variables otherwise things are gonna go reaaal bad lol.
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M_ResetOptions(); // Reset all options variables otherwise things are gonna go reaaal bad lol.
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optionsmenu.profile = NULL; // Make sure to get rid of that, too.
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optionsmenu.profile = NULL; // Make sure to get rid of that, too.
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CV_StealthSetValue(&cv_currprofile, optionsmenu.profilen);
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PR_ApplyProfile(optionsmenu.profilen, 0);
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PR_ApplyProfile(optionsmenu.profilen, 0);
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M_SetupNextMenu(&MainDef, false);
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M_SetupNextMenu(&MainDef, false);
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// Tell the game this is the last profile we picked.
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// Tell the game this is the last profile we picked.
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CV_StealthSetValue(&cv_lastprofile[0], optionsmenu.profilen);
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CV_StealthSetValue(&cv_ttlprofilen, optionsmenu.profilen);
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CV_StealthSetValue(&cv_ttlprofilen, optionsmenu.profilen);
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// Save em!
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// Save em!
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