mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Add new ATZ gargoyle sprites
This commit is contained in:
parent
fe2a333220
commit
53835bcb1a
3 changed files with 34 additions and 25 deletions
|
|
@ -404,6 +404,10 @@ light_t *t_lspr[NUMSPRITES] =
|
||||||
&lspr[NOLIGHT], // SPR_HHPL
|
&lspr[NOLIGHT], // SPR_HHPL
|
||||||
&lspr[NOLIGHT], // SPR_SHRM
|
&lspr[NOLIGHT], // SPR_SHRM
|
||||||
&lspr[NOLIGHT], // SPR_HHZM
|
&lspr[NOLIGHT], // SPR_HHZM
|
||||||
|
|
||||||
|
// Azure Temple Scenery
|
||||||
|
&lspr[NOLIGHT], // SPR_BGAR
|
||||||
|
&lspr[NOLIGHT], // SPR_RCRY
|
||||||
|
|
||||||
// Botanic Serenity Scenery
|
// Botanic Serenity Scenery
|
||||||
&lspr[NOLIGHT], // SPR_BSZ1
|
&lspr[NOLIGHT], // SPR_BSZ1
|
||||||
|
|
@ -424,7 +428,6 @@ light_t *t_lspr[NUMSPRITES] =
|
||||||
// Misc Scenery
|
// Misc Scenery
|
||||||
&lspr[NOLIGHT], // SPR_STLG
|
&lspr[NOLIGHT], // SPR_STLG
|
||||||
&lspr[NOLIGHT], // SPR_DBAL
|
&lspr[NOLIGHT], // SPR_DBAL
|
||||||
&lspr[NOLIGHT], // SPR_RCRY
|
|
||||||
|
|
||||||
// Powerup Indicators
|
// Powerup Indicators
|
||||||
&lspr[NOLIGHT], // SPR_ARMA
|
&lspr[NOLIGHT], // SPR_ARMA
|
||||||
|
|
|
||||||
49
src/info.c
49
src/info.c
|
|
@ -298,6 +298,10 @@ char sprnames[NUMSPRITES + 1][5] =
|
||||||
"HHPL", // Dr Seuss Trees
|
"HHPL", // Dr Seuss Trees
|
||||||
"SHRM", // Mushroom
|
"SHRM", // Mushroom
|
||||||
"HHZM", // Misc
|
"HHZM", // Misc
|
||||||
|
|
||||||
|
// Azure Temple Scenery
|
||||||
|
"BGAR", // ATZ Gargoyles
|
||||||
|
"RCRY", // ATZ Red Crystal (Target)
|
||||||
|
|
||||||
// Botanic Serenity Scenery
|
// Botanic Serenity Scenery
|
||||||
"BSZ1", // Tall flowers
|
"BSZ1", // Tall flowers
|
||||||
|
|
@ -318,7 +322,6 @@ char sprnames[NUMSPRITES + 1][5] =
|
||||||
// Misc Scenery
|
// Misc Scenery
|
||||||
"STLG", // Stalagmites
|
"STLG", // Stalagmites
|
||||||
"DBAL", // Disco
|
"DBAL", // Disco
|
||||||
"RCRY", // ATZ Red Crystal (Target)
|
|
||||||
|
|
||||||
// Powerup Indicators
|
// Powerup Indicators
|
||||||
"ARMA", // Armageddon Shield Orb
|
"ARMA", // Armageddon Shield Orb
|
||||||
|
|
@ -2546,31 +2549,31 @@ state_t states[NUMSTATES] =
|
||||||
{SPR_WVIN, 1|FF_PAPERSPRITE, -1, {NULL}, 0, 0, S_NULL}, // S_WALLVINE_SHORT
|
{SPR_WVIN, 1|FF_PAPERSPRITE, -1, {NULL}, 0, 0, S_NULL}, // S_WALLVINE_SHORT
|
||||||
|
|
||||||
// Trapgoyles
|
// Trapgoyles
|
||||||
{SPR_GARG, 0, 67, {NULL}, 0, 0, S_TRAPGOYLE_CHECK}, // S_TRAPGOYLE
|
{SPR_BGAR, 0, 67, {NULL}, 0, 0, S_TRAPGOYLE_CHECK}, // S_TRAPGOYLE
|
||||||
{SPR_GARG, 0, 3, {NULL}, 0, 0, S_TRAPGOYLE_FIRE1}, // S_TRAPGOYLE_CHECK
|
{SPR_BGAR, 0, 3, {NULL}, 0, 0, S_TRAPGOYLE_FIRE1}, // S_TRAPGOYLE_CHECK
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE_FIRE2}, // S_TRAPGOYLE_FIRE1
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE_FIRE2}, // S_TRAPGOYLE_FIRE1
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE_FIRE3}, // S_TRAPGOYLE_FIRE2
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE_FIRE3}, // S_TRAPGOYLE_FIRE2
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE}, // S_TRAPGOYLE_FIRE3
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLE}, // S_TRAPGOYLE_FIRE3
|
||||||
|
|
||||||
{SPR_GARG, 0, 67, {NULL}, 0, 0, S_TRAPGOYLEUP_CHECK}, // S_TRAPGOYLEUP
|
{SPR_BGAR, 0, 67, {NULL}, 0, 0, S_TRAPGOYLEUP_CHECK}, // S_TRAPGOYLEUP
|
||||||
{SPR_GARG, 0, 3, {NULL}, 0, 0, S_TRAPGOYLEUP_FIRE1}, // S_TRAPGOYLEUP_CHECK
|
{SPR_BGAR, 0, 3, {NULL}, 0, 0, S_TRAPGOYLEUP_FIRE1}, // S_TRAPGOYLEUP_CHECK
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP_FIRE2}, // S_TRAPGOYLEUP_FIRE1
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP_FIRE2}, // S_TRAPGOYLEUP_FIRE1
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP_FIRE3}, // S_TRAPGOYLEUP_FIRE2
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP_FIRE3}, // S_TRAPGOYLEUP_FIRE2
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP}, // S_TRAPGOYLEUP_FIRE3
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+45, S_TRAPGOYLEUP}, // S_TRAPGOYLEUP_FIRE3
|
||||||
|
|
||||||
{SPR_GARG, 0, 67, {NULL}, 0, 0, S_TRAPGOYLEDOWN_CHECK}, // S_TRAPGOYLEDOWN
|
{SPR_BGAR, 0, 67, {NULL}, 0, 0, S_TRAPGOYLEDOWN_CHECK}, // S_TRAPGOYLEDOWN
|
||||||
{SPR_GARG, 0, 3, {NULL}, 0, 0, S_TRAPGOYLEDOWN_FIRE1}, // S_TRAPGOYLEDOWN_CHECK
|
{SPR_BGAR, 0, 3, {NULL}, 0, 0, S_TRAPGOYLEDOWN_FIRE1}, // S_TRAPGOYLEDOWN_CHECK
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN_FIRE2}, // S_TRAPGOYLEDOWN_FIRE1
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN_FIRE2}, // S_TRAPGOYLEDOWN_FIRE1
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN_FIRE3}, // S_TRAPGOYLEDOWN_FIRE2
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN_FIRE3}, // S_TRAPGOYLEDOWN_FIRE2
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN}, // S_TRAPGOYLEDOWN_FIRE3
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16)+315, S_TRAPGOYLEDOWN}, // S_TRAPGOYLEDOWN_FIRE3
|
||||||
|
|
||||||
{SPR_GARG, 0, 135, {NULL}, 0, 0, S_TRAPGOYLELONG_CHECK}, // S_TRAPGOYLELONG
|
{SPR_BGAR, 0, 135, {NULL}, 0, 0, S_TRAPGOYLELONG_CHECK}, // S_TRAPGOYLELONG
|
||||||
{SPR_GARG, 0, 3, {NULL}, 0, 0, S_TRAPGOYLELONG_FIRE1}, // S_TRAPGOYLELONG_CHECK
|
{SPR_BGAR, 0, 3, {NULL}, 0, 0, S_TRAPGOYLELONG_FIRE1}, // S_TRAPGOYLELONG_CHECK
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE2}, // S_TRAPGOYLELONG_FIRE1
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE2}, // S_TRAPGOYLELONG_FIRE1
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE3}, // S_TRAPGOYLELONG_FIRE2
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE3}, // S_TRAPGOYLELONG_FIRE2
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE4}, // S_TRAPGOYLELONG_FIRE3
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE4}, // S_TRAPGOYLELONG_FIRE3
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE5}, // S_TRAPGOYLELONG_FIRE4
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG_FIRE5}, // S_TRAPGOYLELONG_FIRE4
|
||||||
{SPR_GARG, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG}, // S_TRAPGOYLELONG_FIRE5
|
{SPR_BGAR, 0, 1, {A_TrapShot}, (16<<16)+MT_DEMONFIRE, (30<<16), S_TRAPGOYLELONG}, // S_TRAPGOYLELONG_FIRE5
|
||||||
|
|
||||||
// Target/Red Crystal
|
// Target/Red Crystal
|
||||||
{SPR_RCRY, 0, -1, {NULL}, 0, 0, S_TARGET_IDLE}, // S_TARGET_IDLE
|
{SPR_RCRY, 0, -1, {NULL}, 0, 0, S_TARGET_IDLE}, // S_TARGET_IDLE
|
||||||
|
|
|
||||||
|
|
@ -554,6 +554,10 @@ typedef enum sprite
|
||||||
SPR_HHPL, // Dr Seuss Trees
|
SPR_HHPL, // Dr Seuss Trees
|
||||||
SPR_SHRM, // Mushroom
|
SPR_SHRM, // Mushroom
|
||||||
SPR_HHZM, // Misc
|
SPR_HHZM, // Misc
|
||||||
|
|
||||||
|
// Azure Temple Scenery
|
||||||
|
SPR_BGAR, // ATZ Gargoyles
|
||||||
|
SPR_RCRY, // ATZ Red Crystal (Target)
|
||||||
|
|
||||||
// Botanic Serenity Scenery
|
// Botanic Serenity Scenery
|
||||||
SPR_BSZ1, // Tall flowers
|
SPR_BSZ1, // Tall flowers
|
||||||
|
|
@ -574,7 +578,6 @@ typedef enum sprite
|
||||||
// Misc Scenery
|
// Misc Scenery
|
||||||
SPR_STLG, // Stalagmites
|
SPR_STLG, // Stalagmites
|
||||||
SPR_DBAL, // Disco
|
SPR_DBAL, // Disco
|
||||||
SPR_RCRY, // ATZ Red Crystal (Target)
|
|
||||||
|
|
||||||
// Powerup Indicators
|
// Powerup Indicators
|
||||||
SPR_ARMA, // Armageddon Shield Orb
|
SPR_ARMA, // Armageddon Shield Orb
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue