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Add S_MidiPlaying and S_MusicPlaying via I_MIDIPlaying and I_MusicPlaying
# Conflicts: # src/sdl12/mixer_sound.c
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@ -507,6 +507,16 @@ boolean I_MusicPlaying(void)
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return (boolean)music;
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}
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boolean I_MIDIPlaying(void)
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{
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return midimode && music;
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}
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boolean I_MusicPlaying(void)
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{
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return (boolean)music;
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}
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//
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// Digital Music
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//
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