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Merge branch 'free-play-items' into 'master'
Full FREE PLAY item reel See merge request KartKrew/Kart!2356
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commit
53d5e0077a
1 changed files with 49 additions and 4 deletions
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@ -1356,7 +1356,7 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
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}
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else if (K_TimeAttackRules() == true)
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{
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kartitems_t *presetlist = K_KartItemReelRingSneaker;
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kartitems_t *presetlist = NULL;
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// If the objective is not to go fast, it's to cause serious damage.
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if (battleprisons == true)
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@ -1367,10 +1367,55 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
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{
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presetlist = K_KartItemReelSPBAttack;
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}
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for (i = 0; presetlist[i] != KITEM_NONE; i++)
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else if (gametype == GT_TUTORIAL)
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{
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K_PushToRouletteItemList(roulette, presetlist[i]);
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presetlist = K_KartItemReelRingSneaker;
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}
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if (presetlist != NULL)
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{
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for (i = 0; presetlist[i] != KITEM_NONE; i++)
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{
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K_PushToRouletteItemList(roulette, presetlist[i]);
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}
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}
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else
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{
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// New FREE PLAY behavior;
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// every item in the game!
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// Create the same item reel given the same inputs.
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P_SetRandSeed(PR_ITEM_ROULETTE, ITEM_REEL_SEED);
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for (i = 1; i < NUMKARTRESULTS; i++)
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{
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if (K_ItemEnabled(i) == true)
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{
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spawnChance[i] = ( totalSpawnChance += 1 );
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}
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}
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while (totalSpawnChance > 0)
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{
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rngRoll = P_RandomKey(PR_ITEM_ROULETTE, totalSpawnChance);
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for (i = 1; i < NUMKARTRESULTS && spawnChance[i] <= rngRoll; i++)
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{
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continue;
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}
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K_PushToRouletteItemList(roulette, i);
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for (; i < NUMKARTRESULTS; i++)
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{
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// Be sure to fix the remaining items' odds too.
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if (spawnChance[i] > 0)
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{
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spawnChance[i]--;
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}
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}
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totalSpawnChance--;
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}
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}
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return;
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