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Always update ufo_pieces if possible
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1 changed files with 8 additions and 8 deletions
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@ -688,16 +688,16 @@ void Obj_UFOPieceRemoved(mobj_t *piece)
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&ufo_piece_prev(next),
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&ufo_piece_prev(next),
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(prev != NULL && P_MobjWasRemoved(prev) == false) ? prev : NULL
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(prev != NULL && P_MobjWasRemoved(prev) == false) ? prev : NULL
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);
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);
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}
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if (ufo != NULL && P_MobjWasRemoved(ufo) == false)
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if (ufo != NULL && P_MobjWasRemoved(ufo) == false)
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{
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if (piece == ufo_pieces(ufo))
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{
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{
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if (piece == ufo_pieces(ufo))
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P_SetTarget(
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{
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&ufo_pieces(ufo),
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P_SetTarget(
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(next != NULL && P_MobjWasRemoved(next) == false) ? next : NULL
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&ufo_pieces(ufo),
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);
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next
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);
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}
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}
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}
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}
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}
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