diff --git a/src/p_inter.c b/src/p_inter.c index 01edc21ec..9ce6ecb85 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2875,6 +2875,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da player_t *playerInflictor; boolean force = false; boolean spbpop = false; + boolean downgraded = false; INT32 laglength = 6; @@ -3304,7 +3305,10 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da if (G_SameTeam(source->player, player)) { if (type != DMG_EXPLODE) + { type = DMG_STUMBLE; + downgraded = true; + } } else { @@ -3458,8 +3462,6 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da K_PopPlayerShield(player); } - boolean downgraded = false; - if (!(gametyperules & GTR_SPHERES) && player->tripwireLeniency && !P_PlayerInPain(player)) { switch (type)