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Correct local millisecond measurement in ping command output
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1 changed files with 1 additions and 1 deletions
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@ -1517,7 +1517,7 @@ void Command_Ping_f(void)
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if (!server && playeringame[consoleplayer])
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{
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CONS_Printf("\nYour ping is %d frames (%d ms)\n", playerpingtable[consoleplayer], (INT32)(playerpingtable[i] * (1000.00f / TICRATE)));
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CONS_Printf("\nYour ping is %d frames (%d ms)\n", playerpingtable[consoleplayer], (INT32)(playerpingtable[consoleplayer] * (1000.00f / TICRATE)));
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}
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}
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