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Fix the chat underlay being physically seperated from the chat text in non-green resolutions.
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1 changed files with 2 additions and 1 deletions
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@ -997,7 +997,8 @@ void V_DrawFillConsoleMap(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
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w *= dupx;
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w *= dupx;
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h *= dupy;
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h *= dupy;
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// adjustxy
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// Center it if necessary
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K_AdjustXYWithSnap(&x, &y, c, dupx, dupy);
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}
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}
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if (x >= vid.width || y >= vid.height)
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if (x >= vid.width || y >= vid.height)
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