K_UpdateSliptideZipIndicator: use K_MomentumAngle

This commit is contained in:
James R 2023-03-22 15:28:12 -07:00
parent 312e847151
commit 54dd8b0252

View file

@ -4086,7 +4086,7 @@ void K_UpdateSliptideZipIndicator(player_t *player)
}
mobj = player->sliptideZipIndicator;
angle_t momentumAngle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
angle_t momentumAngle = K_MomentumAngle(player->mo);
P_MoveOrigin(mobj, player->mo->x - FixedMul(40*mapobjectscale, FINECOSINE(momentumAngle >> ANGLETOFINESHIFT)),
player->mo->y - FixedMul(40*mapobjectscale, FINESINE(momentumAngle >> ANGLETOFINESHIFT)),