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Fix paren placement SIGFPE
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1 changed files with 1 additions and 1 deletions
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@ -11652,7 +11652,7 @@ void P_RespawnSpecials(void)
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}
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else if (pcount > 1)
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{
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time = ((120 * TICRATE) / (((pcount - 1) * (pcount - 1)) / 3) + 1);
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time = (120 * TICRATE) / ((((pcount - 1) * (pcount - 1)) / 3) + 1);
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// If the map is longer or shorter than 3 laps, then adjust ring respawn to account for this.
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// 5 lap courses would have more retreaded ground, while 2 lap courses would have less.
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