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Forgot dehacked.c description!
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@ -6749,7 +6749,7 @@ static const char *const MOBJFLAG2_LIST[] = {
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"BOSSFLEE", // Boss is fleeing!
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"BOSSFLEE", // Boss is fleeing!
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"BOSSDEAD", // Boss is dead! (Not necessarily fleeing, if a fleeing point doesn't exist.)
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"BOSSDEAD", // Boss is dead! (Not necessarily fleeing, if a fleeing point doesn't exist.)
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"AMBUSH", // Alternate behaviour typically set by MTF_AMBUSH
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"AMBUSH", // Alternate behaviour typically set by MTF_AMBUSH
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"LINKDRAW",
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"LINKDRAW", // Draw vissprite of mobj immediately before/after tracer's vissprite (dependent on dispoffset and position)
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NULL
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NULL
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};
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};
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