You are never sliptiding underwater

This commit is contained in:
AJ Martinez 2023-04-08 00:39:26 -07:00
parent 972ed1c1a7
commit 553940e192

View file

@ -9693,6 +9693,8 @@ boolean K_PlayerEBrake(player_t *player)
SINT8 K_Sliptiding(player_t *player)
{
if (player->mo->eflags & MFE_UNDERWATER)
return 0;
return player->drift ? 0 : player->aizdriftstrat;
}