From 9fae8dbb41ed3c741a8b443da58fd5f8352273d6 Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 15 Feb 2021 23:08:32 -0800 Subject: [PATCH] Don't respawn on the finish line waypoint This causes you to respawn at the waypoint before the finish line waypoint, which I think looks a bit nicer. --- src/p_mobj.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_mobj.c b/src/p_mobj.c index 137802730..3dd5108a0 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -11721,6 +11721,8 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj, boolean if (mthing->args[2] == 1) { mobj->extravalue2 = 1; // args[2] of 1 means the waypoint is at the finish line + mobj->reactiontime = 0; // Also don't respawn at finish lines + P_SnapToFinishLine(mobj); } else