diff --git a/src/k_collide.cpp b/src/k_collide.cpp index 4abe3f269..77cf778c8 100644 --- a/src/k_collide.cpp +++ b/src/k_collide.cpp @@ -75,7 +75,7 @@ boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2) if (t1->type == MT_BALLHOGBOOM && t2->type == MT_BALLHOGBOOM) return true; // Ballhogs don't collide with eachother - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (t2->player) @@ -178,7 +178,7 @@ boolean K_EggItemCollide(mobj_t *t1, mobj_t *t2) if (t1->health <= 0 || t2->health <= 0) return true; - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (!P_CanPickupItem(t2->player, PICKUP_EGGBOX)) @@ -434,7 +434,7 @@ boolean K_LandMineCollide(mobj_t *t1, mobj_t *t2) if (t1->health <= 0 || t2->health <= 0) return true; - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (t2->player) @@ -544,7 +544,7 @@ boolean K_DropTargetCollide(mobj_t *t1, mobj_t *t2) if (t2->player && (t2->player->hyudorotimer || t2->player->justbumped)) return true; - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (draggeddroptarget && P_MobjWasRemoved(draggeddroptarget)) @@ -1042,7 +1042,14 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim) } else if (victim->type == MT_DROPTARGET || victim->type == MT_DROPTARGET_SHIELD) { - K_DropTargetCollide(victim, shield); + if (K_TryPickMeUp(attacker, victim, true)) + { + shield->hitlag = attacker->hitlag; // players hitlag is handled in K_TryPickMeUp, and we need to set for the shield too + } + else + { + K_DropTargetCollide(victim, shield); + } return true; } else @@ -1059,8 +1066,13 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim) shield->extravalue1 = 1; } - if (P_DamageMobj(victim, shield, attacker, 1, DMG_NORMAL)) + if (K_TryPickMeUp(attacker, victim, true)) { + shield->hitlag = attacker->hitlag; // players hitlag is handled in K_TryPickMeUp, and we need to set for the shield too + } + else + { + P_DamageMobj(victim, shield, attacker, 1, DMG_NORMAL); K_AddHitLag(attacker, attackerHitlag, false); shield->hitlag = attacker->hitlag; } @@ -1074,7 +1086,7 @@ boolean K_KitchenSinkCollide(mobj_t *t1, mobj_t *t2) if (((t1->target == t2) || (!(t2->flags & (MF_ENEMY|MF_BOSS)) && (t1->target == t2->target))) && (t1->threshold > 0 || (t2->type != MT_PLAYER && t2->threshold > 0))) return true; - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (t2->player) diff --git a/src/k_kart.c b/src/k_kart.c index d50b4c31a..856ea65d4 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -15908,7 +15908,7 @@ static boolean K_PickUp(player_t *player, mobj_t *picked) } // ACHTUNG this destroys items when returning true, make sure to bail out -boolean K_TryPickMeUp(mobj_t *m1, mobj_t *m2) +boolean K_TryPickMeUp(mobj_t *m1, mobj_t *m2, boolean allowHostile) { if (!m1 || P_MobjWasRemoved(m1)) return false; @@ -15943,7 +15943,7 @@ boolean K_TryPickMeUp(mobj_t *m1, mobj_t *m2) if (inflictor->target->player && G_SameTeam(inflictor->target->player, victim->player)) allied = true; - if (!allied) + if (!allied && !allowHostile) return false; // CONS_Printf("target check passed\n"); diff --git a/src/k_kart.h b/src/k_kart.h index 762ab997a..721b5763f 100644 --- a/src/k_kart.h +++ b/src/k_kart.h @@ -327,7 +327,7 @@ void K_BotHitPenalty(player_t *player); boolean K_IsPickMeUpItem(mobjtype_t type); -boolean K_TryPickMeUp(mobj_t *m1, mobj_t *m2); +boolean K_TryPickMeUp(mobj_t *m1, mobj_t *m2, boolean allowHostile); fixed_t K_TeamComebackMultiplier(player_t *player); diff --git a/src/objects/orbinaut.c b/src/objects/orbinaut.c index 501bc0e2d..9767f49f1 100644 --- a/src/objects/orbinaut.c +++ b/src/objects/orbinaut.c @@ -190,7 +190,7 @@ boolean Obj_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2) return true; } - if (K_TryPickMeUp(t1, t2)) + if (K_TryPickMeUp(t1, t2, false)) return true; if (t1->type == MT_GARDENTOP) diff --git a/src/p_inter.c b/src/p_inter.c index ff2b90ed1..c7b370f04 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -667,7 +667,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) if (!player->mo || player->spectator) return; - if (K_TryPickMeUp(special, toucher)) + if (K_TryPickMeUp(special, toucher, false)) return; // attach to player!