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Add MTF_EXTRA flag to monitors, to run linedef exec by Angle (Tag + 16384) upon pop
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@ -3324,6 +3324,11 @@ void A_MonitorPop(mobj_t *actor)
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newmobj->sprite = SPR_TV1P;
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}
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}
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// Run a linedef executor immediately upon popping
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// You may want to delay your effects by 18 tics to sync with the reward giving
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if (actor->spawnpoint && (actor->spawnpoint->options & MTF_EXTRA) && (actor->spawnpoint->angle & 16384))
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P_LinedefExecute((actor->spawnpoint->angle & 16383), actor->target, NULL);
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}
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// Function: A_GoldMonitorPop
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