Ironman: Don't flip minirankings until you're actually transformed

This commit is contained in:
AJ Martinez 2022-11-03 04:15:38 -07:00
parent 216bad4712
commit 565a6de546

View file

@ -1786,7 +1786,10 @@ static boolean K_drawKartPositionFaces(void)
bumperx = FACE_X+19;
emeraldx = FACE_X+16;
if (skins[players[rankplayer[i]].skin].flags & SF_IRONMAN)
// Flip SF_IRONMAN portraits, but only if they're transformed
if (skins[players[rankplayer[i]].skin].flags & SF_IRONMAN
&& !P_MobjWasRemoved(players[rankplayer[i]].mo)
&& !(((skin_t*)players[rankplayer[i]].mo->skin)->flags & SF_IRONMAN) )
{
flipflag = V_FLIP;
xoff = 16;