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GP stats: Make columns alternate in darkness, rather than gradient
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1 changed files with 2 additions and 2 deletions
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@ -6410,13 +6410,13 @@ static void M_DrawStatsGP(void)
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{
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if (j == KARTSPEED_EASY || !gamedata->everseenspecial)
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{
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V_DrawFadeFill(x + 6, y + 1, width - (12 + 1), h, 0, 31, 5 + j);
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V_DrawFadeFill(x + 6, y + 1, width - (12 + 1), h, 0, 31, 6 + (j & 1)*2);
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V_DrawCenteredThinString(x + 19 + 7, y - 10, highlightflags|V_FORCEUPPERCASE, gpdifficulty_cons_t[j].strvalue);
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x += (12 + 1);
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}
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else
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{
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V_DrawFadeFill(x - 7, y + 1, width, h, 0, 31, 5 + j);
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V_DrawFadeFill(x - 7, y + 1, width, h, 0, 31, 6 + (j & 1)*2);
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V_DrawCenteredThinString(x + 19, y - 10, highlightflags|V_FORCEUPPERCASE, gpdifficulty_cons_t[j].strvalue);
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}
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}
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