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Only draw variant gametype HUDs for view 0
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1 changed files with 5 additions and 6 deletions
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@ -7640,13 +7640,12 @@ void K_drawKartHUD(void)
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{
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K_DrawKartPositionNum(stplyr->position);
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}
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}
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K_drawKartTeamScores(false, 0);
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if (K_InRaceDuel())
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{
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K_drawKartDuelScores();
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if (R_GetViewNumber() == 0)
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{
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K_drawKartTeamScores(false, 0);
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K_drawKartDuelScores();
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}
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}
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if (LUA_HudEnabled(hud_gametypeinfo))
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