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K_drawKartSlotMachine: fix uninitialized variable
This caused the Ring Box HUD to disappear whenever the player was turning. But I'm the only one who got this behavior. Funny how undefined behavior works.
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@ -1614,7 +1614,7 @@ static void K_drawKartSlotMachine(void)
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INT32 boxoffy = -6;
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INT32 vstretch = 0;
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INT32 hstretch = 3;
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INT32 splitbsx, splitbsy = 0;
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INT32 splitbsx = 0, splitbsy = 0;
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UINT16 localcolor[3] = { stplyr->skincolor };
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SINT8 colormode[3] = { TC_RAINBOW };
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