Fixed the Lua crash exploit.

This commit is contained in:
Monster Iestyn 2018-07-04 20:15:36 +01:00
parent c5a82d22c9
commit 56ccf5ab7c

View file

@ -77,7 +77,9 @@ void Got_Luacmd(UINT8 **cp, INT32 playernum)
deny:
//must be hacked/buggy client
lua_settop(gL, 0); // clear stack
if (gL) // check if Lua is actually turned on first, you dummmy -- Monster Iestyn 04/07/18
lua_settop(gL, 0); // clear stack
CONS_Alert(CONS_WARNING, M_GetText("Illegal lua command received from %s\n"), player_names[playernum]);
if (server)
{