From 57022fafe53e15b2a2558f698b5d736e6c51a7fa Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Sun, 23 Apr 2023 14:47:47 -0400 Subject: [PATCH] Move camera Z slightly faster RR has more & taller slopes than SRB2K, so the old values were a bit jarring (you go off-screen a LOT more often) --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 80afd5aaf..f67ef1294 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -3538,7 +3538,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall { thiscam->momx = x - thiscam->x; thiscam->momy = y - thiscam->y; - thiscam->momz = FixedMul(z - thiscam->z, camspeed/2); + thiscam->momz = FixedMul(z - thiscam->z, camspeed*3/5); } thiscam->pan = pan;