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Relink Stone Shoe trap object on player death
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@ -5379,6 +5379,7 @@ boolean P_IsRelinkItem(INT32 type)
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case MT_HYUDORO_CENTER:
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case MT_SINK:
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case MT_GACHABOM:
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case MT_FLOATINGITEM: // Stone Shoe Trap
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return true;
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default:
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