Balloon, Bumper: increase shadow size

This commit is contained in:
James R 2023-12-08 03:54:51 -08:00
parent 49b09a3cf5
commit 581df0848d

View file

@ -11109,6 +11109,7 @@ static void P_DefaultMobjShadowScale(mobj_t *thing)
case MT_SPB:
case MT_DUELBOMB:
case MT_GACHABOM:
case MT_BALLOON:
thing->shadowscale = 3*FRACUNIT/2;
break;
case MT_BANANA_SHIELD:
@ -11160,6 +11161,9 @@ static void P_DefaultMobjShadowScale(mobj_t *thing)
case MT_AIRIVOBALL:
thing->shadowscale = FRACUNIT/2;
break;
case MT_BUMPER:
thing->shadowscale = 7*FRACUNIT/4;
break;
default:
if (thing->flags & (MF_ENEMY|MF_BOSS))
thing->shadowscale = FRACUNIT;