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Disable position bulb animations for Reduce VFX
In green resolutions, especially past 12 players, these bulbs take up a large part of the screen and flash in a particularly intense way for people with heightened photosensitivity. This disables the animations while still presenting them effectively.
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1 changed files with 19 additions and 2 deletions
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@ -5025,14 +5025,31 @@ static void K_drawKartStartBulbs(void)
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bulbtic -= 14;
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bulbtic -= 14;
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// Reduce VFX disables the bulb animation while still presenting this indicator
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if (bulbtic > length)
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if (bulbtic > length)
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{
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{
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bulbtic -= length;
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bulbtic -= length;
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patchnum = chillloop_animation[bulbtic % 2];
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if (cv_reducevfx.value != 0)
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{
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patchnum = chillloop_animation[0];
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}
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else
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{
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patchnum = chillloop_animation[bulbtic % 2];
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}
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}
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}
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else
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else
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{
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{
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patchnum = loop_animation[bulbtic % 4];
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if (cv_reducevfx.value != 0)
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{
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patchnum = loop_animation[0];
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}
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else
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{
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patchnum = loop_animation[bulbtic % 4];
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}
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}
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}
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}
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}
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}
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}
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