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Add MT_LOOPENDPOINT, MT_LOOPCENTERPOINT
Doomednum 2020, 2021
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3 changed files with 60 additions and 0 deletions
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@ -5664,6 +5664,9 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
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"MT_SPECIAL_UFO",
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"MT_SPECIAL_UFO_PIECE",
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"MT_LOOPENDPOINT",
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"MT_LOOPCENTERPOINT",
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};
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const char *const MOBJFLAG_LIST[] = {
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54
src/info.c
54
src/info.c
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@ -29311,6 +29311,60 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_NOGRAVITY|MF_DONTENCOREMAP|MF_NOSQUISH, // flags
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S_NULL // raisestate
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},
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{ // MT_LOOPENDPOINT
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2020, // doomednum
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S_INVISIBLE, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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MAXRADIUS, // radius
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2*MAXRADIUS, // height
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0, // display offset
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100, // mass
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1, // damage
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sfx_None, // activesound
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MF_SPECIAL|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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{ // MT_LOOPCENTERPOINT
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2021, // doomednum
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S_INVISIBLE, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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48*FRACUNIT, // radius
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32*FRACUNIT, // height
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0, // display offset
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100, // mass
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1, // damage
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sfx_None, // activesound
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MF_NOSECTOR|MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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};
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skincolor_t skincolors[MAXSKINCOLORS] = {
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@ -6736,6 +6736,9 @@ typedef enum mobj_type
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MT_SPECIAL_UFO,
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MT_SPECIAL_UFO_PIECE,
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MT_LOOPENDPOINT,
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MT_LOOPCENTERPOINT,
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MT_FIRSTFREESLOT,
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MT_LASTFREESLOT = MT_FIRSTFREESLOT + NUMMOBJFREESLOTS - 1,
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NUMMOBJTYPES
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