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M_ReplayTimeAttack: Repair non-netreplay demo playback
TODO: Consistently crashes on successful replay finish
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1 changed files with 22 additions and 2 deletions
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@ -289,8 +289,28 @@ void M_HandleStaffReplay(INT32 choice)
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void M_ReplayTimeAttack(INT32 choice)
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void M_ReplayTimeAttack(INT32 choice)
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{
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{
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// @TODO:
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const char *which;
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(void) choice;
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M_ClearMenus(true);
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demo.loadfiles = false; demo.ignorefiles = true; // Just assume that record attack replays have the files needed
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switch (choice)
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{
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default:
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case tareplay_besttime:
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which = "time-best";
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break;
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case tareplay_bestlap:
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which = "lap-best";
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break;
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case tareplay_last:
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which = "last";
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break;
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case tareplay_guest:
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G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1)));
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return;
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}
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G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), cv_skin[0].string, which));
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}
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}
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static const char *TA_GuestReplay_Str = NULL;
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static const char *TA_GuestReplay_Str = NULL;
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