Allow rubberbanding up to exiting players

This commit is contained in:
Sally Coolatta 2020-05-24 15:55:26 -04:00
parent dbc30da69f
commit 597baf212b

View file

@ -302,7 +302,7 @@ fixed_t K_BotRubberband(player_t *player)
for (i = 0; i < MAXPLAYERS; i++) for (i = 0; i < MAXPLAYERS; i++)
{ {
if (!playeringame[i] || players[i].spectator || players[i].exiting) if (!playeringame[i] || players[i].spectator)
{ {
continue; continue;
} }