mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-05-08 18:01:45 +00:00
Let's try out going back to closest check again
This commit is contained in:
parent
d91e8205dc
commit
597e6820b6
1 changed files with 3 additions and 1 deletions
|
|
@ -6006,14 +6006,16 @@ static void K_UpdateDistanceFromFinishLine(player_t *const player)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
waypoint_t *finishline = K_GetFinishLineWaypoint();
|
waypoint_t *finishline = K_GetFinishLineWaypoint();
|
||||||
waypoint_t *nextwaypoint = K_GetPlayerNextWaypoint(player, false);
|
waypoint_t *nextwaypoint = K_GetPlayerNextWaypoint(player, true); //false
|
||||||
|
|
||||||
|
/*
|
||||||
if ((nextwaypoint == NULL) && (player->nextwaypoint == NULL))
|
if ((nextwaypoint == NULL) && (player->nextwaypoint == NULL))
|
||||||
{
|
{
|
||||||
// Special case: if player nextwaypoint is still NULL, we want to fix that as soon as possible, so use the closest waypoint instead.
|
// Special case: if player nextwaypoint is still NULL, we want to fix that as soon as possible, so use the closest waypoint instead.
|
||||||
// This will most likely only happen on map load or player spawn.
|
// This will most likely only happen on map load or player spawn.
|
||||||
nextwaypoint = K_GetPlayerNextWaypoint(player, true);
|
nextwaypoint = K_GetPlayerNextWaypoint(player, true);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
if (nextwaypoint != NULL)
|
if (nextwaypoint != NULL)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue