UFOMove: check playeringame cv_ufo_follow

This commit is contained in:
James R. 2023-09-12 18:22:53 -07:00
parent d9d6a0da18
commit 5abd0f7a6c

View file

@ -391,7 +391,10 @@ static void UFOMove(mobj_t *ufo)
if (cv_ufo_follow.value)
{
UFOMoveToDistance(ufo, players[cv_ufo_follow.value - 1].distancetofinish);
if (playeringame[cv_ufo_follow.value - 1])
{
UFOMoveToDistance(ufo, players[cv_ufo_follow.value - 1].distancetofinish);
}
return;
}