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Don't use rings during POSITION
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1 changed files with 1 additions and 1 deletions
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@ -971,7 +971,7 @@ void K_BotItemUsage(player_t *player, ticcmd_t *cmd, INT16 turnamt)
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{
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{
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// Use rings!
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// Use rings!
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if (!player->exiting)
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if (leveltime > starttime && !player->exiting)
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{
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{
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K_BotItemRings(player, cmd);
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K_BotItemRings(player, cmd);
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}
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}
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