Don't draw OpenGL loading screen on titlemap

As it looks kinda jarring seeing it appear on the title screen for a split second.
This commit is contained in:
SteelT 2024-03-25 13:29:30 -04:00
parent fa5e8a5537
commit 5b4b31a354

View file

@ -584,6 +584,11 @@ static void loading_status(void)
char s[16];
int x, y;
if (gamestate == GS_TITLESCREEN && titlemapinaction)
{
return;
}
I_OsPolling();
CON_Drawer();
sprintf(s, "%d%%", (++ls_percent)<<1);