From 5c8275f905ac47e86aa7f4d214f3cbeca12a6cb7 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Wed, 13 May 2020 05:21:35 -0400 Subject: [PATCH] Don't reset score when retrying --- src/g_game.c | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index a5e31994b..3ea0c8f0f 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2366,7 +2366,7 @@ void G_Ticker(boolean run) } } - D_MapChange(gamemap, gametype, (cv_kartencore.value == 1), true, 1, false, false); + D_MapChange(gamemap, gametype, (cv_kartencore.value == 1), false, 1, false, false); } for (i = 0; i < MAXPLAYERS; i++) @@ -4633,12 +4633,8 @@ void G_InitNew(UINT8 pencoremode, const char *mapname, boolean resetplayer, bool if (resetplayer && !(multiplayer && demo.playback)) // SRB2Kart { + players[i].lives = 3; players[i].score = 0; - - if (grandprixinfo.roundnum == 0 || grandprixinfo.initalize == true) - { - players[i].lives = 3; - } } }