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Replays: let G_IsPartyLocal work
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@ -101,7 +101,7 @@ public:
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bool local() const
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bool local() const
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{
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{
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// consoleplayer is not valid yet.
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// consoleplayer is not valid yet.
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if (!addedtogame)
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if (!addedtogame && !demo.playback)
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{
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{
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return false;
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return false;
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}
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}
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