DEVELOP: do not restart Tutorial when spectating

This commit is contained in:
James R 2024-03-12 17:54:58 -07:00
parent a0ef4fe128
commit 5d93d5ec97

View file

@ -2846,6 +2846,9 @@ static void P_DeathThink(player_t *player)
{
if (!netgame && !splitscreen
&& player->bot == false
#ifdef DEVELOP
&& player->spectator == false
#endif
&& (gametyperules & GTR_CHECKPOINTS))
{
G_SetRetryFlag();