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Speed up sphere respawn
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1 changed files with 6 additions and 2 deletions
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@ -9967,7 +9967,11 @@ void P_RespawnSpecials(void)
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if (gametyperules & GTR_SPHERES)
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if (gametyperules & GTR_SPHERES)
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{
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{
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time = ((MAXPLAYERS+1) - pcount) * (2*TICRATE);
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if (pcount > 2)
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time -= (5*TICRATE) * (pcount-2);
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if (time < 5*TICRATE)
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time = 5*TICRATE;
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}
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}
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else
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else
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{
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{
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