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Break zip combo when dying, idiot
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@ -159,6 +159,7 @@ void K_DoIngameRespawn(player_t *player)
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player->ringboost = 0;
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player->ringboost = 0;
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player->driftboost = player->strongdriftboost = 0;
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player->driftboost = player->strongdriftboost = 0;
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player->gateBoost = 0;
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player->gateBoost = 0;
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player->sliptideZip = player->sliptideZipBoost = player->sliptideZipDelay = 0;
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K_TumbleInterrupt(player);
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K_TumbleInterrupt(player);
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P_ResetPlayer(player);
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P_ResetPlayer(player);
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