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https://github.com/KartKrewDev/RingRacers.git
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Don't reset special music in P_RestoreMusic
Because that resets Grow music when you stack Grow over Invincibility, and Invincibility ends. (Also Megamix Themes.) Thanks Snu, for calling P_RestoreMusic every tic!
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parent
7e0aa16e70
commit
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2 changed files with 10 additions and 6 deletions
12
src/k_kart.c
12
src/k_kart.c
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@ -7101,9 +7101,11 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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P_SetScale(overlay, player->mo->scale);
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}
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player->kartstuff[k_invincibilitytimer] = itemtime+(2*TICRATE); // 10 seconds
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if (P_IsDisplayPlayer(player))
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S_ChangeMusicSpecial("kinvnc");
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else
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S_StartSound(player->mo, (cv_kartinvinsfx.value ? sfx_alarmg : sfx_kinvnc));
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P_RestoreMusic(player);
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if (!P_IsDisplayPlayer(player))
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S_StartSound(player->mo, (cv_kartinvinsfx.value ? sfx_alarmi : sfx_kinvnc));
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K_PlayPowerGloatSound(player->mo);
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player->kartstuff[k_itemamount]--;
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}
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@ -7304,9 +7306,11 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (cv_kartdebugshrink.value && !modeattacking && !player->bot)
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player->mo->destscale = (6*player->mo->destscale)/8;
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player->kartstuff[k_growshrinktimer] = itemtime+(4*TICRATE); // 12 seconds
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P_RestoreMusic(player);
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if (!P_IsDisplayPlayer(player))
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if (P_IsDisplayPlayer(player))
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S_ChangeMusicSpecial("kgrow");
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else
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S_StartSound(player->mo, (cv_kartinvinsfx.value ? sfx_alarmg : sfx_kgrow));
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P_RestoreMusic(player);
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S_StartSound(player->mo, sfx_kc5a);
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}
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player->kartstuff[k_itemamount]--;
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@ -1247,13 +1247,13 @@ void P_RestoreMusic(player_t *player)
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// Item - Grow
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if (wantedmus == 2)
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{
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S_ChangeMusicSpecial("kgrow");
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S_ChangeMusicInternal("kgrow", true);
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S_SetRestoreMusicFadeInCvar(&cv_growmusicfade);
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}
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// Item - Invincibility
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else if (wantedmus == 1)
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{
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S_ChangeMusicSpecial("kinvnc");
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S_ChangeMusicInternal("kinvnc", true);
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S_SetRestoreMusicFadeInCvar(&cv_invincmusicfade);
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}
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else
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