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Merge branch 'better-fuzz' into 'master'
Fuzz fixups See merge request kart-krew-dev/ring-racers-internal!2668
This commit is contained in:
commit
5e92d74f81
3 changed files with 16 additions and 6 deletions
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@ -5395,7 +5395,7 @@ static void FuzzTiccmd(ticcmd_t* target)
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target->forwardmove = P_RandomRange(PR_FUZZ, -MAXPLMOVE, MAXPLMOVE);
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target->turning = P_RandomRange(PR_FUZZ, -KART_FULLTURN, KART_FULLTURN);
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target->throwdir = P_RandomRange(PR_FUZZ, -KART_FULLTURN, KART_FULLTURN);
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target->buttons = P_RandomRange(PR_FUZZ, 0, 255);
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target->buttons = P_RandomRange(PR_FUZZ, 0, 65535);
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// Make fuzzed players more likely to do impactful things
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if (P_RandomRange(PR_FUZZ, 0, 500))
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13
src/k_kart.c
13
src/k_kart.c
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@ -10599,7 +10599,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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}
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extern consvar_t cv_fuzz;
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if (cv_fuzz.value && P_CanPickupItem(player, PICKUP_ITEMBOX))
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if (cv_fuzz.value && player->itemamount == 0 && !player->itemRoulette.active)
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{
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K_StartItemRoulette(player, P_RandomRange(PR_FUZZ, 0, 1));
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}
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@ -14193,8 +14193,15 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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// really silly stupid dumb HACK to fix interp
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// without needing to duplicate any code
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A_AttractChase(ring);
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P_SetOrigin(ring, ring->x, ring->y, ring->z);
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ring->extravalue1 = 1;
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// ring can be removed if the player is in a state that explicitly blocks ring pickup
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// try not to go crazy for a week figuring out why bail randomly crashes :))))))
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if (ring && !P_MobjWasRemoved(ring))
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{
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P_SetOrigin(ring, ring->x, ring->y, ring->z);
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ring->extravalue1 = 1;
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}
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UINT8 dumprate = 3;
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@ -1769,7 +1769,8 @@ void I_Error(const char *error, ...)
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// Implement message box with SDL_ShowSimpleMessageBox,
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// which should fail gracefully if it can't put a message box up
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// on the target system
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if (!M_CheckParm("-dedicated"))
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extern consvar_t cv_fuzz;
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if (!M_CheckParm("-dedicated") && !(cv_fuzz.value))
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
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"Dr. Robotnik's Ring Racers " VERSIONSTRING " Recursive Error",
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buffer, NULL);
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@ -1814,7 +1815,9 @@ void I_Error(const char *error, ...)
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I_ShutdownGraphics();
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I_ShutdownInput();
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I_ShowErrorMessageBox(buffer, false);
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extern consvar_t cv_fuzz;
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if (!cv_fuzz.value)
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I_ShowErrorMessageBox(buffer, false);
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// We wait until now to do this so the funny sound can be heard
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I_ShutdownSound();
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