Evaluation: Hide overlay text in DEVELOP if soundtest override greater than the number of evaluation types is in play

This commit is contained in:
toaster 2024-03-23 20:51:46 +00:00
parent 6bbcf64f15
commit 5eb5c087d0

View file

@ -1276,6 +1276,11 @@ void F_GameEvaluationDrawer(void)
}
}
#ifdef DEVELOP
if (cv_soundtest.value > EVAL_MAX)
return;
#endif
V_DrawCenteredGamemodeString(
BASEVIDWIDTH/2,
15,