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https://github.com/KartKrewDev/RingRacers.git
synced 2026-03-26 04:51:43 +00:00
Remove bumper when you respawn in Battle again
(This stuff really should be its own function...)
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parent
1e10ec00d7
commit
5ef433f9c7
1 changed files with 36 additions and 3 deletions
39
src/k_kart.c
39
src/k_kart.c
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@ -2217,12 +2217,45 @@ void K_RespawnChecker(player_t *player)
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S_StartSound(player->mo, sfx_s23c);
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player->kartstuff[k_startboost] = 50;
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K_SpawnDashDustRelease(player);
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}
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}
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player->mo->colorized = false;
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player->kartstuff[k_dropdash] = 0;
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player->kartstuff[k_respawn] = 0;
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player->kartstuff[k_respawn] = 0;
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//P_PlayRinglossSound(player->mo);
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P_PlayerRingBurst(player, 3);
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P_PlayerRingBurst(player, 3);
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if (G_BattleGametype())
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{
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if (player->kartstuff[k_bumper] > 0)
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{
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if (player->kartstuff[k_bumper] == 1)
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{
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mobj_t *karmahitbox = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z, MT_KARMAHITBOX); // Player hitbox is too small!!
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P_SetTarget(&karmahitbox->target, player->mo);
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karmahitbox->destscale = player->mo->scale;
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P_SetScale(karmahitbox, player->mo->scale);
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CONS_Printf(M_GetText("%s lost all of their bumpers!\n"), player_names[player-players]);
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}
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player->kartstuff[k_bumper]--;
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if (K_IsPlayerWanted(player))
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K_CalculateBattleWanted();
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}
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if (!player->kartstuff[k_bumper])
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{
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player->kartstuff[k_comebacktimer] = comebacktime;
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if (player->kartstuff[k_comebackmode] == 2)
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{
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mobj_t *poof = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z, MT_EXPLODE);
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S_StartSound(poof, mobjinfo[MT_KARMAHITBOX].seesound);
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player->kartstuff[k_comebackmode] = 0;
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}
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}
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K_CheckBumpers();
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}
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}
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}
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}
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