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Drop frames as the host according to the lowest ping among clients
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1 changed files with 22 additions and 0 deletions
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@ -4960,6 +4960,28 @@ static void CL_SendClientCmd(void)
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size_t packetsize = 0;
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size_t packetsize = 0;
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boolean mis = false;
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boolean mis = false;
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int fastest;
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int lag;
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int i;
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fastest = 0;
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if (server)
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{
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for (i = 0; i < MAXPLAYERS; ++i)
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{
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if (playernode[i] > 0 && playeringame[i])
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{
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lag = GetLag(playernode[i]);
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if (! fastest || lag < fastest)
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fastest = lag;
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}
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}
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}
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if (fastest && ( gametic % fastest ))
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return;
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netbuffer->packettype = PT_CLIENTCMD;
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netbuffer->packettype = PT_CLIENTCMD;
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if (cl_packetmissed)
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if (cl_packetmissed)
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