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Add Stone Shoe sounds
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6d80b741ae
commit
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2 changed files with 7 additions and 1 deletions
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@ -13340,7 +13340,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_ITEMICON, // spawnstate
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1, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_tossed, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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@ -129,6 +129,8 @@ struct Shoe : Mobj
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shoe->chain(link);
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shoe->chainLength(numLinks);
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shoe->voice(sfx_s3k5d);
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return shoe;
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}
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@ -230,6 +232,7 @@ private:
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{
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momz = 32 * mapobjectscale;
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bouncing(true);
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voice(sfx_s3k5f);
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}
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}
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@ -240,6 +243,9 @@ private:
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if (speed > maxSpeed)
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instathrust(a, maxSpeed);
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if (P_IsObjectOnGround(this) && leveltime % 5 == 0)
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voice(sfx_s3k6f);
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}
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else
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{
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