diff --git a/src/k_kart.c b/src/k_kart.c index 975edcbdd..2204a882a 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -1401,7 +1401,7 @@ void K_RespawnChecker(player_t *player) mo->eflags |= MFE_VERTICALFLIP; P_SetTarget(&mo->target, player->mo); mo->angle = newangle+ANGLE_90; - mo->momz = (8*FRACUNIT)*P_MobjFlip(player->mo); + mo->momz = (8<mo); P_SetScale(mo, (mo->destscale = FRACUNIT)); } } @@ -2214,6 +2214,9 @@ void K_ExplodePlayer(player_t *player, mobj_t *source, mobj_t *inflictor) // A b player->mo->momz *= 2; } + if (player->mo->eflags & MFE_UNDERWATER) + player->mo->momz = (117 * player->mo->momz) / 200; + if (player->mo->state != &states[S_KART_SPIN]) P_SetPlayerMobjState(player->mo, S_KART_SPIN); @@ -2423,6 +2426,8 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color) truc->momy = P_RandomRange(-speed, speed)*FRACUNIT; speed = FixedMul(20*FRACUNIT, source->scale)>>FRACBITS; truc->momz = P_RandomRange(-speed, speed)*FRACUNIT; + if (truc->eflags & MFE_UNDERWATER) + truc->momz = (117 * truc->momz) / 200; truc->color = color; } @@ -2451,6 +2456,8 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color) truc->momz = P_RandomRange(speed, speed2)*FRACUNIT; if (P_RandomChance(FRACUNIT/2)) truc->momz = -truc->momz; + if (truc->eflags & MFE_UNDERWATER) + truc->momz = (117 * truc->momz) / 200; truc->tics = TICRATE*2; truc->color = color; } @@ -3021,6 +3028,9 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map mo->momy = player->mo->momy + FixedMul(FINESINE(fa), (altthrow == 2 ? 2*PROJSPEED/3 : PROJSPEED)); mo->momz = P_MobjFlip(player->mo) * HEIGHT; + if (mo->eflags & MFE_UNDERWATER) + mo->momz = (117 * mo->momz) / 200; + if (player->mo->eflags & MFE_VERTICALFLIP) mo->eflags |= MFE_VERTICALFLIP; } @@ -3379,6 +3389,9 @@ void K_DoPogoSpring(mobj_t *mo, fixed_t vertispeed, UINT8 sound) else mo->momz = FixedMul(vertispeed, vscale); + if (mo->eflags & MFE_UNDERWATER) + mo->momz = (117 * mo->momz) / 200; + if (sound) S_StartSound(mo, (sound == 1 ? sfx_kc2f : sfx_kpogos)); } @@ -3528,6 +3541,8 @@ void K_DropHnextList(player_t *player) dropwork->momx = player->mo->momx>>1; dropwork->momy = player->mo->momy>>1; dropwork->momz = 3*flip*mapobjectscale; + if (dropwork->eflags & MFE_UNDERWATER) + dropwork->momz = (117 * dropwork->momz) / 200; P_Thrust(dropwork, work->angle - ANGLE_90, 6*mapobjectscale); dropwork->movecount = 2; dropwork->movedir = work->angle - ANGLE_90; @@ -3586,6 +3601,8 @@ void K_DropItems(player_t *player) FixedAngle(P_RandomFixed()*180) + player->mo->angle + ANGLE_90, 16*mapobjectscale); drop->momz = P_MobjFlip(player->mo)*3*mapobjectscale; + if (drop->eflags & MFE_UNDERWATER) + drop->momz = (117 * drop->momz) / 200; drop->threshold = (thunderhack ? KITEM_THUNDERSHIELD : player->kartstuff[k_itemtype]); drop->movecount = player->kartstuff[k_itemamount]; diff --git a/src/p_mobj.c b/src/p_mobj.c index 746fc1afd..fd42a1d71 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -3399,8 +3399,8 @@ void P_MobjCheckWater(mobj_t *mobj) // skipping stone! if (p && p->kartstuff[k_waterskip] < 2 - && ((p->speed/2 > abs(mobj->momz)) // Going more forward than horizontal, so you can skip across the water. - || (p->speed > K_GetKartSpeed(p,false)/4 && p->kartstuff[k_waterskip])) // Already skipped once, so you can skip once more! + && ((p->speed/3 > abs(mobj->momz)) // Going more forward than horizontal, so you can skip across the water. + || (p->speed > K_GetKartSpeed(p,false)/3 && p->kartstuff[k_waterskip])) // Already skipped once, so you can skip once more! && ((!(mobj->eflags & MFE_VERTICALFLIP) && thingtop - mobj->momz > mobj->watertop) || ((mobj->eflags & MFE_VERTICALFLIP) && mobj->z - mobj->momz < mobj->waterbottom))) {