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Fix copypaste typo
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1 changed files with 1 additions and 1 deletions
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@ -8484,7 +8484,7 @@ static void SpawnSPBTrailRings(mobj_t *actor)
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{
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{
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if (leveltime % 6 == 0)
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if (leveltime % 6 == 0)
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{
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{
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mobj_t *ring = P_SpawnMobj(actor->x - actor->momx, actor->y - actor->momx,
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mobj_t *ring = P_SpawnMobj(actor->x - actor->momx, actor->y - actor->momy,
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actor->z - actor->momz + (24*mapobjectscale), MT_RING);
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actor->z - actor->momz + (24*mapobjectscale), MT_RING);
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ring->threshold = 10;
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ring->threshold = 10;
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ring->fuse = 120*TICRATE;
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ring->fuse = 120*TICRATE;
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