mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
NiGHTS drone loop: Change flyangle comparison to fix detection from vertical angles
Use > 90 && < 270 instead of >= 90 && <= 270. Fixes a bug where if you fly directly up (flyangle 90) or directly down (flyangle 270), that registers as a backwards direction, so you trigger the loop detection by flying BACKWARDS, not FORWARDS. This edge case (only possible via JUMPTOAXIS) should default to FORWARDS looping. (cherry picked from commit ce215195f89bf52e5c2e2ddd7d5444685edf835d)
This commit is contained in:
parent
64a0f83238
commit
61a7e2bf2b
1 changed files with 2 additions and 2 deletions
|
|
@ -777,8 +777,8 @@ static boolean PIT_CheckThing(mobj_t *thing)
|
|||
// not (your direction) xor (stored direction)
|
||||
// In other words, you can't u-turn and respawn rings near the drone.
|
||||
if (pl->bonustime && (pl->pflags & PF_NIGHTSMODE) && (INT32)leveltime > droneobj->extravalue2 && (
|
||||
!(pl->flyangle >= 90 && pl->flyangle <= 270)
|
||||
^ (droneobj->extravalue1 >= 90 && droneobj->extravalue1 <= 270)
|
||||
!(pl->flyangle > 90 && pl->flyangle < 270)
|
||||
^ (droneobj->extravalue1 > 90 && droneobj->extravalue1 < 270)
|
||||
))
|
||||
{
|
||||
// Reload all the fancy ring stuff!
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue