diff --git a/src/p_inter.c b/src/p_inter.c index 732a89dc7..6176201ec 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1432,7 +1432,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget ACS_RunPlayerDeathScript(target->player); } - if (source && target && target->player && source->player) + if (source && target && target->player && source->player && (target->player != source->player)) P_PlayVictorySound(source); // Killer laughs at you. LAUGHS! BWAHAHAHA! // Other death animation effects