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Leave introtime at 3 for 1v1
Preticker uses up a few tics, so setting it to 0 makes it useless.
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1 changed files with 3 additions and 5 deletions
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@ -81,11 +81,9 @@ void K_TimerInit(void)
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rainbowstartavailable = false;
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rainbowstartavailable = false;
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}
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}
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if (numPlayers <= 2)
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// No intro in Record Attack / 1v1
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{
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// Leave unset for the value in K_TimerReset
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introtime = 0; // No intro in Record Attack / 1v1
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if (numPlayers > 2)
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}
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else
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{
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{
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introtime = (108) + 5; // 108 for rotation, + 5 for white fade
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introtime = (108) + 5; // 108 for rotation, + 5 for white fade
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}
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}
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